top-border-bg
vs
Feedback

feedback
trustpilot
homeHome > News > Battle for Azeroth Alpha Q&A with Ion Hazzikostas Summary

News

Battle for Azeroth Alpha Q&A with Ion Hazzikostas Summary

  • 2018-03-16 17:21:12
  • WoW gold
  • WoW mounts
  • Battle for Azeroth
  • Raiditem

On March 15, World of Warcraft game Director Ion Hazzikostas has answered some questions about Battle for Azeroth expansion. This post covers all the answers that Hazzikostas has given and the highlights of the live Q&A. You can watch the stream on Weahead or other famous community sites. Besides, when you are looking for some WoW gear to enhance your characters’ power, add the best WoW gear to your collection. Raiditem.com is always the ideal place to buy WoW items at the lowest price. 


Character Creation / Allied Races

- Allied races in BfA - Highmountain, Nightborne, Dark Iron, Zandalari, Lightforged, Mag'har Orcs, Kul'Tiran - these are a foundattion

- Current non-Allied race customization additions - not planned on the near horizon, but we'd like to
- Character creation update - we want to do it, but is not a BfA core feature
- Heritage armors for older races - no immediate plan, but it's an awesome idea for the long run


Communication

-  Best way to communicate wishes to devs - sincere feedback, data, screenshots to illustrate a point, logs, rational feedback, specificity is often helpful. Make feedback personal over speaking for an entire group.


Classes

- It's not as much "unpruning",  it's finding the right utility for a class to provide identity and differentiation
- "Envy is actively healthy" when looking at one class's utility compared to yours as long as it's returned
- Losing Abilities - in Pandaria it became clear there was too much bloat and too many redundant abilities. Azerite armor will bring that type of feeling without adding more and more mechanically without purpose
- Focus more on M+ or Raiding - somewhere in the middle to be more diverse and truly balanced the game can be
- Primary vs Secondary Stats - we need to do this better in BfA - we want iLevel to enable easy and clear upgrades rather than dependence on secondary specs than was present in Legion
- Some classes with AoE or Single Target Talent Rows - in Legion, too many talent choices were situational - i.e. choosing single target or AoE - that didn't feel good. It wasn't very interesting gameplay. This led to the change.


Artifacts 

- Talents - Artifact abilities becoming talents - it feels bad, at least in the short term. It's hard to get excited about, but it's a short term decision we're making towards a long-term design goal
- Legion Legendary Talents + Legion Legendary interaction - will stack until the point where they're underpowered
- Artifact Replacements - traits will be disabled at 8.0 and you'll use it for awhile before replacing it with a new weapon. Weapon drops are a thing.

PvP
- CC - it's an ongoing area of change. It's a fine line. If it's too limited, it's a DPS race. If it's too much, it's frustrating. Long cc chains involve multiple players. Players should depend on their teammates to interrupt or help out. 
- Prestige - is anything going away? We want those rewards to remain and achievable. But we also don't want to keep adding more tiers. We want to keep the cosmetic rewards for PvP to remain.
- RP / RP-PvP World Defense Channel - we'd like to find a way to bring this back for a small set of servers

Loot
- there won't be set pieces, personal loot as a universal system makes more sense than "master loot"


Mission Table

- similar to what we had in Legion, but perhaps a slight bit smaller. 
- more tied to the war campaign
- backing away from using them as a time-gating mechanic
- war resources, world quests
- tweaks to the mechanics
- we're happy where the system is in Legion

Mythic +
- we're happy about how this has turned out in Legion
- small changes - moving tyrannical and fortified may be moved down to a level 2 keystone where you get one or the other at that level. Higher keys would build on this structure
- improve the M+ UI with information about progress through a patch or season


Crafting

- we're not making drastic changes from Legion
- getting rid of the universal progression system in crafting. We want people to be able to catch up
- base version of a tradeskill with expansion-specific tradeskills attainable
- crafted gear on par with raid gear (raid material?) - kind of unclear


Alt Characters

  • BfA more alt friendly? It'll be similar to Legion. It depends on what you're looking to get out of alts.
Social Features

- communities is a new social function for the circles of people you associate with
- guilds automatically inherit the new social functions in communities

- communities are a bit "lighter" than a guild association


Battle for Azeroth alpha expansion has been available, and it tell many new features, new WoW mounts, and update in the upcoming expansion. Although we have not confirmed yet when BfA will be available, it is not far away. As always, raiditem is selling various WoW items including WoW gold, WoW mounts and service with the most competitive price and instant delivery.  



Previous : Micro-Holidays 2018 in WoW, Un’goro Goes Live Now
Next : Get Upright Orcs in Battle for Azeroth Alpha
100% NO QUESTIONS ASKED MONEY BACK GUARANTEE

Kindly Reminder:Possible account termination when using illegal leveling or illegally obtained gold.