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WoW: About Battle Pet Abilities with Damage Variance

  • 2014-07-16 15:57:30

 

The designer Celestalon posted in the forum to explain the battle pet abilities with damage variance. You can read the original post below.

For battle pet abilities with damage variance, here is an example of how it works:

Let's say your ability inflicts 200 to 440. The average would be 320.

We calculate our roll size as (400 - 220) / 2 = 120.

We then roll 120 three times and take the highest value. Our rolls are 14, 56, and 101, so we take 101. This is to give more noticable results and keep us away from the average.

Now we determine if the roll is added to or subtracted from the average.

Your base chance for a positive result is 50%.

If your hit is above 100%, your chance for a positive result is 50% + (Hit - 100) (EDIT: Fixed this formula). So, you always get a positive result at 150% hit and higher.

Critical strikes are ALWAYS positive.

A positive result would be 320 + 101 = 421

A critical strike would be (320 + 101) * 1.5 = 631

Otherwise the result would be 320 - 101 = 219

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